hier sind die AD&D werte für eine Whip of Fangs.
(Ich habe die vermutlichen D&D werte in klammern gesetzt)
Es steht zwar da das die max Anzahl an Köpfen W4+1 ist aber Priesterinnen die bei Lolth in ganz besonders hoher Gunst stehen können unter Umständen Peitschen mit 6 Köpfen haben.
Whip of Fangs
XP-Value:1000 GP-Value:1000+500 per living head
These whips have adamantine handles, but their multiple tendrils are living snake heads,1D4+1 in number. Evil priests are the only beings able to employ these horrific weapons. In drow communitys, only priestesses are allowed to posses and use them. the whips , once enchanted, are attuned to a specific individual and may only be employed by another being after another ritual of attunement has been performed, since they attack anyone who touches them except their attuned wielder. the ritual of attunement requires the consent of Lolth, pirestesses consider such whips personal gifts from her (Lolth), believing that they cease to function or even turn their wielder if they are used in acts against the will of the Spider Queen. Forbidden acts usualy include using a whip against a matron mother or ruling priestess. Living serpents are required in the making of these weapons. The weapons they become part of of are enchanted extensions of the will of their wielders,hissing , coiling, writhing and reaching in response to her thoughts.
The whip of an angry priestess can knot about her belt and menace the beings she is angry with without her ever touching it.
the whip's tendril are from 1 to 3 feet in length. each is AC 8 (12 + szie in D&D) has 2 HD and attacks with a THAC0 of 14 (D&D : Attack bonus +6) for
2D4 points of damage. the serpent heads have no poison effects, but their long fangs bite deep , leave scars and injecting waves of magic that both numb and shoot waves of muscle-knotting pain through the victim.
Angry drwo prietesses typicaly use these whips indiscriminately on slaves,servants,pupils,male relativs,and casual aquaintances. Injured heads regenerate 2 hit points per day. Slain heads can not be healed, nor do they regenerate.