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Thema: Swat4 server prob

  1. #1
    Mitspieler
    Im Spiele-Forum seit
    Apr 05
    Beiträge
    2

    Wichtig Swat4 server prob

    Wenn ich einen dedicadeten server erstell sieht man ihn im internet nicht hab die ports aus der readme freigeschaltet.Wie kann ich das beheben oder kann man trotzdem über direkt ip auf den server gelangenwenn wo steht die?


    Hab hier mal die log aus der konsole:


    Log: Bound to IGSoundEffectsSubsystem.dll
    Log: (Havok): Initializing base system.
    Log: Bound to IGVisualEffectsSubsystem.dll
    Init: Unreal engine initialized
    Log: Updating Revision level for 2C2FD8CB47D62DE10B39E182297C0502 to 0
    Log: Updating Revision level for 6D47E4E64D3E9E8AC53D36AF3FCDE640 to 0
    Log: Updating Revision level for B2F0D1D146DE61D41E2E90B1F12153B6 to 0
    Log: Updating Revision level for 9AE9B84F436374391D24DAAC21EAFD2D to 0
    Log: Updating Revision level for F75542994507C56C25C229970561678B to 0
    Log: Updating Revision level for 834928B943BF5E7499C6A9ACDBBACA1E to 0
    Log: Updating Revision level for C9A5CB6D446B2D54A159799765FED41B to 0
    Log: Updating Revision level for 71CB225A455001431F6B45AD83FA9B01 to 0
    Log: Updating Revision level for 75682A7E47E714D1F14D0C95616FFD33 to 0
    Log: Updating Revision level for 33AF74004BF3642B07E0B38A653FC2F3 to 0
    Log: Updating Revision level for 5DA17DAD424C4A37F0658897F5EE1A26 to 0
    Log: Updating Revision level for CAA517B642AA5EB562DF00B195CADE38 to 0
    Log: Updating Revision level for F1D9791E4B3A5669FD7BEDAE164BAF99 to 0
    Log: Updating Revision level for C4D49E82435E3DE6802695B5634EEF6D to 0
    Log: Updating Revision level for BF95712944E58D69A78BFB892F1CA491 to 0
    Log: Updating Revision level for F58AC3D94F8E43B575C07F9ECD86DE3A to 0
    Log: Updating Revision level for 9EB460054185F017761C0E8699640EC3 to 0
    Log: Updating Revision level for AB8E847141AEE8FCEF438997B16D065E to 0
    Log: Updating Revision level for 948518D141E395A6D08CADAD9B9B0E8F to 0
    Log: Updating Revision level for 95B52CB3450118346E2C55A62EE09FB1 to 0
    Log: Updating Revision level for CE4CCC114F4988FAE974969284A89372 to 0
    Log: Updating Revision level for 6E5FBA5D48D3A0A3009AAD9DBB8B0D5D to 0
    Log: Initializing the game as a dedicated server!
    Log: UGameEngine::Init() ... CommandLine = -server
    Log: Browse: Entry.s4m?Name=chita?Class=SwatGame.SwatPlayer?tea m=255
    Log: LoadMap: Entry.s4m?Name=chita?Class=SwatGame.SwatPlayer?tea m=255
    Log: [dkaplan]: URL.Map = Entry.s4m
    Log: ************************************************** **
    Log: Beginning level load: 'Entry.s4m'
    Log: ************************************************** **
    Log: ************************************************** **
    Log: Finished level load in 0.029 seconds
    Log: ************************************************** **
    Log: Building Collision Octree...
    Log: Finished Building Collision Octree
    Log: Game class is 'GameInfo'
    Log: Bound to IpDrv.dll
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    Init: WinSock: Socket queue 131072 / 131072
    Init: WinSock: I am Kevin (192.168.179.20)
    DevNet: TcpNetDriver on port 10480
    Log: Server Package: Core
    Log: Server Package: Engine
    Log: Server Package: IGEffectsSystem
    Log: Server Package: IGVisualEffectsSubsystem
    Log: Server Package: IGSoundEffectsSubsystem
    Log: Server Package: Editor
    Log: Server Package: UWindow
    Log: (server-side only)
    Log: Server Package: GamePlay
    Log: Server Package: GUI
    Log: Server Package: SwatEd
    Log: Server Package: IpDrv
    Log: (server-side only)
    Log: Server Package: Tyrion
    Log: Server Package: AICommon
    Log: Server Package: Scripting
    Log: Server Package: SwatAIAwareness
    Log: Server Package: SwatAICommon
    Log: Server Package: RWOSupport
    Log: Server Package: SwatGame
    Log: Server Package: SwatEffects
    Log: Server Package: SwatEquipment
    Log: Server Package: SwatProtectiveEquipment
    Log: Server Package: SwatSimpleEquipment
    Log: Server Package: SwatObjectives
    Log: Server Package: SwatProcedures
    Log: Server Package: SwatGui
    Log: Bound to SwatGui.dll
    Log: Server Package: SwatEquipmentModels
    Log: Server Package: SWATofficerTex
    Log: Server Package: mp_OfficerTex
    Log: Server Package: SwatAmmo
    Log: Server Package: SwatCameraEffects
    Log: Server Package: SW_Objects
    Log: Server Package: SW_Bounce
    Log: Server Package: SW_Ambients
    Log: Server Package: SW_Bullets
    Log: Server Package: SW_Feet
    Log: Server Package: SW_Hits
    Log: Server Package: SW_Meta
    Log: Server Package: SW_VO
    Log: Server Package: SW_Weapons
    Log: Server Package: SWATMaleAnimation
    Log: Server Package: FemaleAnimation
    Log: Server Package: SwatBadguyTex
    Log: Server Package: FemaleCasual1Tex
    Log: Server Package: FemaleCasual2Tex
    Log: Server Package: FemaleCasual3Tex
    Log: Server Package: FemaleHeavyTex
    Log: Server Package: FemaleNurseTex
    Log: Server Package: FemaleOfficeTex
    Log: Server Package: CultLeaderTextureSet
    Log: Server Package: LeoMelTextureSet
    Log: Server Package: MaleCasual1Tex
    Log: Server Package: MaleCasual2Tex
    Log: Server Package: MaleCasual3Tex
    Log: Server Package: MaleCasual4Tex
    Log: Server Package: MaleCasualArmorTex
    Log: Server Package: MaleChubbyTex
    Log: Server Package: MaleDoctorTex
    Log: Server Package: MaleGang1Tex
    Log: Server Package: MaleJanitorTextureSet
    Log: Server Package: MaleSuitTex
    Log: Spawning: IpDrv.MasterServerUplink
    Log: UGameSpyManager::InitAsServer().
    Log: Level is Level Entry.myLevel
    Log: *** WARNING - PATHS MAY NOT BE VALID ***
    Log: Bringing Level Entry.myLevel up for play (20)...
    Log: ---------- IsTheEntryLevel = 1, GameEngine=0x16C2200, GameEngine->GEntry=0x0, GameEngine->GEntry->GetLevelInfo()=0x0, current LevelInfo=0x7859A00
    Log: MasterServerUplink::Reconnect().
    Log: ...Engine URL Port=0
    Warning: MasterServerUplink: DoUplink is False, not connecting to a master server
    Log: Loadmap executed in 0.93 seconds. (0.02 Verify) (0.03 Load) (0.87 Actor Init)
    Log: URL: Adding default option Class=SwatGame.SwatPlayer
    Log: URL: Adding default option team=255
    Log: Browse: SP-FoodWall?Name=chita?dedicated?Class=SwatGame.SwatP layer?team=255
    Log: LoadMap: SP-FoodWall?Name=chita?dedicated?Class=SwatGame.SwatP layer?team=255
    Log: [dkaplan]: URL.Map = SP-FoodWall
    Exit: Socket shut down
    Log: ************************************************** **
    Log: Beginning level load: 'SP-FoodWall'
    Log: ************************************************** **
    Log: (Havok): Physical world for ULevel being created.
    Log: (Havok): Found 3 ragdoll files matching search path '..\HavokData\*.hke'
    Log: (Havok): Precached ragdoll for file 'HotelSuitBag_rd.hke' in 13 ms.
    Log: (Havok): Precached ragdoll for file 'PaperTarget_rd.hke' in 10 ms.
    Log: (Havok): Precached ragdoll for file 'SWATofficer_rd.hke' in 114 ms.
    Log: (Havok): Finished precaching ragdolls
    Log: ************************************************** **
    Log: Finished level load in 17.473 seconds
    Log: ************************************************** **
    Log: Collecting garbage
    Log: Purging garbage
    Log: 33535.0ms Unloading: Package SwatObjectives
    Log: 33535.0ms Unloading: Package Entry
    Log: 33535.0ms Unloading: Package UWindow
    Log: 33535.0ms Unloading: Package SwatEd
    Log: 33535.0ms Unloading: Package SwatProtectiveEquipment
    Log: 33535.0ms Unloading: Package SwatSimpleEquipment
    Log: 33535.0ms Unloading: Package SwatGui
    Log: 33535.0ms Unloading: Package SwatAmmo
    Log: 33536.0ms Unloading: Package SwatCameraEffects
    Log: 33536.0ms Unloading: Package SW_Objects
    Log: 33536.0ms Unloading: Package SW_Bounce
    Log: 33536.0ms Unloading: Package SW_Ambients
    Log: 33536.0ms Unloading: Package SW_Bullets
    Log: 33536.0ms Unloading: Package SW_Feet
    Log: 33536.0ms Unloading: Package SW_Hits
    Log: 33536.0ms Unloading: Package SW_Meta
    Log: 33536.0ms Unloading: Package SW_VO
    Log: 33536.0ms Unloading: Package SW_Weapons
    Log: 33536.0ms Unloading: Package FemaleAnimation
    Log: 33536.0ms Unloading: Package FemaleCasual1Tex
    Log: 33536.0ms Unloading: Package FemaleCasual3Tex
    Log: MasterServerUplink:estroy().
    Log: Garbage: objects: 50141->49958; refs: 697713
    Log: (Havok) Initialised level mopp in 0.38 seconds
    Log: Building Collision Octree...
    Log: Finished Building Collision Octree
    Log: Game class is 'SwatGameInfo'
    Init: WinSock: Socket queue 131072 / 131072
    DevNet: TcpNetDriver on port 10480
    Log: Server Package: Core
    Log: Server Package: Engine
    Log: Server Package: IGEffectsSystem
    Log: Server Package: IGVisualEffectsSubsystem
    Log: Server Package: IGSoundEffectsSubsystem
    Log: Server Package: Editor
    Log: Server Package: UWindow
    Log: (server-side only)
    Log: Server Package: GamePlay
    Log: Server Package: GUI
    Log: Server Package: SwatEd
    Log: Server Package: IpDrv
    Log: (server-side only)
    Log: Server Package: Tyrion
    Log: Server Package: AICommon
    Log: Server Package: Scripting
    Log: Server Package: SwatAIAwareness
    Log: Server Package: SwatAICommon
    Log: Server Package: RWOSupport
    Log: Server Package: SwatGame
    Log: Server Package: SwatEffects
    Log: Server Package: SwatEquipment
    Log: Server Package: SwatProtectiveEquipment
    Log: Server Package: SwatSimpleEquipment
    Log: Server Package: SwatObjectives
    Log: Server Package: SwatProcedures
    Log: Server Package: SwatGui
    Log: Server Package: SwatEquipmentModels
    Log: Server Package: SWATofficerTex
    Log: Server Package: mp_OfficerTex
    Log: Server Package: SwatAmmo
    Log: Server Package: SwatCameraEffects
    Log: Server Package: SW_Objects
    Log: Server Package: SW_Bounce
    Log: Server Package: SW_Ambients
    Log: Server Package: SW_Bullets
    Log: Server Package: SW_Feet
    Log: Server Package: SW_Hits
    Log: Server Package: SW_Meta
    Log: Server Package: SW_VO
    Log: Server Package: SW_Weapons
    Log: Server Package: SWATMaleAnimation
    Log: Server Package: FemaleAnimation
    Log: Server Package: SwatBadguyTex
    Log: Server Package: FemaleCasual1Tex
    Log: Server Package: FemaleCasual2Tex
    Log: Server Package: FemaleCasual3Tex
    Log: Server Package: FemaleHeavyTex
    Log: Server Package: FemaleNurseTex
    Log: Server Package: FemaleOfficeTex
    Log: Server Package: CultLeaderTextureSet
    Log: Server Package: LeoMelTextureSet
    Log: Server Package: MaleCasual1Tex
    Log: Server Package: MaleCasual2Tex
    Log: Server Package: MaleCasual3Tex
    Log: Server Package: MaleCasual4Tex
    Log: Server Package: MaleCasualArmorTex
    Log: Server Package: MaleChubbyTex
    Log: Server Package: MaleDoctorTex
    Log: Server Package: MaleGang1Tex
    Log: Server Package: MaleJanitorTextureSet
    Log: Server Package: MaleSuitTex
    Log: Spawning: IpDrv.MasterServerUplink
    Log: UGameSpyManager::InitAsServer().
    Log: ...1
    Log: Level is Level SP-FoodWall.myLevel
    Log: Bringing Level SP-FoodWall.myLevel up for play (20)...
    Log: ---------- IsTheEntryLevel = 0, GameEngine=0x16C2200, GameEngine->GEntry=0x0, GameEngine->GEntry->GetLevelInfo()=0x0, current LevelInfo=0x7857700
    Log: Turning on AssertWithDescription dialog box.
    Log: MasterServerUplink::Reconnect().
    Log: ...Engine URL Port=10480
    Warning: MasterServerUplink: DoUplink is False, not connecting to a master server
    Log: Loadmap executed in 23.03 seconds. (0.54 Verify) (17.47 Load) (4.22 Actor Init)
    Init: Game engine initialized in 31.202 seconds
    Log: Startup time: 37.802000 seconds
    Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
    Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
    Log: Collecting garbage
    Log: Purging garbage
    Log: 61953.0ms Unloading: Package UWindow
    Log: Garbage: objects: 86828->68150; refs: 689529
    Log: SoundEffectsSubsystem created.
    Log: In UGameSpyManager::ServerInit().
    Log: In GameSpyWrapper---serverInitGameSpy().
    Log: 1... GameSpy query port: 10481
    Log: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    Log: GameSpy qr2: (4) Unable to query the server. You may need to open port 65065 for incoming traffic.
    Log: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    >

  2. #2
    Dead Man Walking Benutzerbild von 5hplayer
    Im Spiele-Forum seit
    Aug 03
    Ort
    daheim
    Beiträge
    2.343
    hast du port 65065 freigeben? er konnte sich ja wies aussieht auch irgendwie net mit nem masterserver verbinden, was immer der auch sein soll
    zur zeit gibt es eine Signatur *NICHT!

  3. #3
    Mitspieler
    Im Spiele-Forum seit
    Apr 05
    Beiträge
    2

    Ja ne

    ich hab da schon viele ports von frei geschaltet.Der bleibt dran von denen steht auch nichts in der readme manchmal zeigt er da auch ports an die ich schon offen habe

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