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Thema: structure decks

  1. #1
    Profi-Spieler Benutzerbild von moehre1
    Im Spiele-Forum seit
    Mar 05
    Ort
    im letzten kaff ca 20m von grosspfennig entfernt
    Beiträge
    216

    structure decks

    hat jemand nen spoiler zu den neuen structure decks fire+water???

    ist wichtig
    meine greetz
    achja und wer da noch rein will pn at me

    geht auf meine haves+wantz

    mfg moehre 1

  2. #2
    Mitspieler Benutzerbild von mirrorcoat
    Im Spiele-Forum seit
    Aug 03
    Ort
    Dortmund
    Beiträge
    91
    Ja, hier.
    Das vom Fire-Deck hab ich aber nur den japanischen Spoiler gefunden, ich setz mal die englische Kartennamen dahinter, bei denen ich es weiß. oÔ

    Feuer-Deck:

    SD3-JP001
    Hell Flame Emperor
    Fire/Pyro/9/2700/1600
    This card cannot be special summon. When this card is successfully
    Sacrificed Summon, you may remove up to 5 Fire Main-Type monsters
    from the game. Destroy number of Magic/Trap cards on the field equal
    to the number of monster card remove by this effect.
    Ultra Rare

    SD3-JP002
    Great Angus
    Fire/Beast/4/1800/600
    Normal Monster

    SD3-JP003
    Big Flaming Tree Man 18
    Fire/Pyro/4/1850/0
    Normal Monster

    SD3-JP004
    UFO Turtle
    Fire/Machine/4/1400/1200
    When this card is send to Graveyard as a result of Battle, you may
    special summon a Fire Main-Type monster from your deck to the field
    in face-up attack mode. Shuffle your deck afterward.
    (Notes: There are three copies of this card in the deck)

    SD3-JP005
    Little Chimera
    Fire/Beast/2/400/500
    While this card is face-up on the field, the attack strength of all
    Fire main-type monsters on the field is increased by 500. The attack
    strength of all Water main-type monsters on the field is decreased by 400.

    SD3-JP006
    Inferno
    Fire/Fire/4/1100/1900
    This card cannot be Normal Summoned. Remove 1 Fire Main-Type
    Monster in your Graveyard from the game to Special Summon this
    card. When this Monster destroy one of your opponent's monster
    as a result of battle and that monster goes to Graveyard, do 1500
    damage to your opponent.
    (Notes: There are two copies of this card in the deck)

    SD3-JP007
    Ignition Zombie (Molten Zombie)
    Fire/Pyro/4/1600/400
    When this card is special summoned from Graveyard, this card's
    controller draw 1 card from his/her deck.

    SD3-JP008
    Prominence Dragon (Solar Flare Dragon)
    Fire/Pyro/4/1500/1000
    When there's another Pyro sub-type monster except this card on your field, this card cannot be
    attacked. During your End Phase, do 500 damages to your opponent's lifepoints.
    (Notes: There are two copies of this card in the deck)

    SD3-JP009
    Super Hot-Blood Batter Kid (Ultimate Baseball Kid oder so... v.v)
    Fire/Warrior/3/500/1000
    Increase this card attack other than this card by 1000 for every Fire
    Main-Type mosnters on the field. Put one Fire main-type monster other than
    this card to Graveyard, do 500 damages to opponent's lifepoints.
    (Notes: There are two copies of this card in the deck)

    SD3-JP010
    Reversed Spirit of Flame (Raging Flame Sprite)
    Fire/Pyro/3/100/200
    This card can attack opponent's lifepoint directly even he/she have monster
    on his/her field. When this card successfully completes direct attack, increase
    this card attack strength by 1000.

    SD3-JP011
    Fire Emperor - Testaros (Testalos the Firestorm Monarch)
    Fire/Pyro/6/2400/1000
    When this card is successfully sacrifice summon, randomly discard one card from
    opponent's hand. If that card is a monster card, do damages to your opponent equal
    to the Level of that monster *100.

    SD3-JP012
    Explosive Flame Union Body - Gaia Soul (Gaia the combustiblabla...)
    Fire/Pyro/4/2000/0
    You may sacrifice up to two Pyro sub-type monster on your field, when
    this effect is use, increase the attack strength of this card by the
    number of monster you sacrifice by the effect *1000. When this card attack
    a monster in defense mode, if the attack strength of this card exceed the defense
    strength of that card, do damages to your opponent equal to the different. This
    card is destroy at End Phase.

    SD3-JP013
    Fox Fire
    Fire/Pyro/2/300/200
    At the end phase this card is destroy as a result of battle when in face-up defense
    mode, special summon this card to the field. This card cannot be use as sacrifice by
    sacrifice summon.

    SD3-JP014
    Robbery ([i]Snatch Steal)
    Magic - Equipment
    Gain control of the equipped monster. During your opponent's Standby
    Phase, he/she gain 1000 LP.

    SD3-JP015
    Cyclone (Mystical Space Typhoon)
    Magic - Quickplay
    Destroy 1 Magic or Trap card on the field.

    SD3-JP016
    Burning Blood (Molten Destruction >_>)
    Magic - Field
    Increase the attack of Fire main-type monsters on the field by 500,
    reduce their defense by 400.
    (Notes: There are two copies of this card in the deck)

    SD3-JP017
    Apostle of Genocide (Nobleman of Crossout)
    Magic - Normal
    Destroy 1 face-down monster and remove it from game. If that monster is
    a Reverse effect monster, each player verify their opponent's deck, and
    remove all monsters with the same name as the removed monster from game.
    Each player shuffle their deck afterward.

    SD3-JP018
    Early Burial (Premature Burial)
    Magic - Equipment
    Pay 800 Life Points. Choose a monster in your Graveyard and special summon
    it to the field in attack mode, and equip this card to it. When this card
    is destroy, destroy the equipped monster.

    SD3-JP019
    Jar of Greed (Pot of Greed)
    Magic - Normal
    Draw 2 cards from your deck.

    SD3-JP020
    Offering to the Dead (Tribute to the Doomed)
    Magic - Normal
    Discard a card from your hand, destroy a monster on the field.

    SD3-JP021
    Heavy Storm
    Magic - Normal
    Destroy all Magic and Trap cards on the field.

    SD3-JP022
    Nightmare Interrogation Room (Dark Room of Nightmare)
    Magic - Continuous
    Whenever you done damage to your opponent's LP other than Battle Damage,
    do 300 damage to your opponent. The damage done by [Nightmare Interrogation
    Room] does not count.

    SD3-JP023
    Reload
    Magic - Quickplay
    Shuffle your hand into the deck. Then draw cards equal to the
    number you shuffled in.

    SD3-JP024
    Level Restriction Area B (Level Limit - Area B)
    Magic - Continuous
    When this card is face-up on the field, all face-up monsters with Level 4 or more are
    switch to defense mode.

    SD3-JP025
    The Give and Theft Jewelry (Kenn ich nicht, scheint neu zu sein. oO)
    Magic - Equipment
    When the monster card this card equipped on it destroy as a result
    of battle and sent to Graveyard, you may choose one of the following
    effect to activate:
    - Draw 1 card from your deck
    - Randomly discard one card from your opponent's hand

    SD3-JP026
    Death Meteor (Meteor of Destruction -.-)
    Magic - Normal
    Do 1000 damages to your opponent's lifepoints. This card cannot be activate if
    your opponent's lifepoints is 3000 or less.

    SD3-JP027
    Sand Tornado (Dust Tornado)
    Trap - Normal
    Destroy 1 Magic or Trap card on opponent's field. Afterward, you may
    set a Magic/Trap card from your hand to the field.
    (Notes: There are two copies of this card in the deck)

    SD3-JP028
    Cry of the Living Dead (Call of the Haunted)
    Trap - Continuous
    Choose a monster in your Graveyard, and special summon it in attack mode.
    When this card leaves the field, destroy that monster. When that monster
    is destroy, destroy this card.

    SD3-JP029
    Vase of Greed (Jar of Greed)
    Trap - Normal
    Draw a card from your deck.

    SD3-JP030
    Eight Type Anti-Magic Multi-boundary (Spell Shield Type 8)
    Trap - Counter
    Choose 1 of the following effects and activate it.
    - Negate and destroy a Magic card that chooses 1 Monster on the field as its target.
    - Discard 1 Magic card from your hand, negate and destroy the activation and effect
    of a Magic card and destroy it.

    SD3-JP031
    Backfire
    Trap - Continuous
    Whenever a Fire Main-type monster is destroy and sent to Graveyard, do 500 lifepoint damages to
    your opponent.
    (Notes: There are two copies of this card in the deck)



    ---------------------------------------


    Wasser-Deck:

    Sea Dragon God - Neo Daidaros
    Water/Sea Dragon/8/2900/1600
    This card can't be Normal Summon. This card can only be special summon by sacrificing a
    [Levia-Dragon Daedalus] on your field. Put a [Umi] card on your field to Graveyard, send all
    cards other than this card on both players' field and hand to respective Graveyard.
    Ultra Rare

    1 7-Colored Fish
    1 Sea Serpent Warrior of Darkness
    1 Space Manbow
    3 Mother Grizzly
    1 Star Boy
    1 Tribe-Infecting Virus
    2 Fenrir
    1 Amphibious Bugroth MK-3
    1 Levia-Dragon Daedalus
    1 Mermaid Knight
    1 Mobius the Frost Monarch
    1 Unshaven Angler
    1 Creeping Doom Manta

    Spell:
    1 Snatch Steal
    1 Mystical Space Typhoon
    1 Premature Burial
    1 Pot of Greed
    1 Heavy Storm
    3 A Legendary Ocean
    1 Creature Swap
    2 Reload
    2 Salvage
    1 Hammer Shot
    1 Big Wave, Small Wave

    Trap:
    1 Dust Tornado
    1 Call of the Haunted
    2 Gravity Bind
    1 Tornado Wall
    1 Torrential Tribute
    1 Spell Shield Type-8
    1 Xing Zhen Hu
    _______Mag sein...
    _______dass ich hungrig bin, aber...
    _______ich esse solange nichts...
    _______bis ich nicht endlich...
    _______nun... wo war ich? >_>

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