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Thema: Bald Neues Bosster: SOUL OF THE DUELIST?

  1. #1
    Mitspieler
    Im Spiele-Forum seit
    Mar 04
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    Frankfurt am Main
    Beiträge
    53

    Bald Neues Bosster: SOUL OF THE DUELIST?

    HI Leute

    ich hab gelesen, dass bald ein neues bosster-Pack namens "Soul of the Duelist" rauskommen soll.

    ist daran was dran?
    Träuem nicht dein Leben, sondern Lebe deinen Traum

  2. #2
    -[exit_orange]- Benutzerbild von Schwertjäger
    Im Spiele-Forum seit
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    Reagenzglas
    Beiträge
    575
    nach dem was ich gehört hab lauten die nächsten 3 serien so: (ich schreib sie auch gleich im realesedatum)

    Soul Of The Duelist - Rise Of Destiny - Dark Beginnings

    ich glaub schon das da was dran ist...
    Greetz

    Hier verstieß ich einst gegen Boardregel 2.7 !

  3. #3
    Profi-Spieler Benutzerbild von Wodka_lemon
    Im Spiele-Forum seit
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    Ort
    Aachen
    Beiträge
    128
    Ja das stimmt man kann sie sogar schon vorbestellen

    http://www.gwindi.net/karten/

  4. #4
    |\/| /-\ >< |\/| /-\ |\| Benutzerbild von Airknight Maxman
    Im Spiele-Forum seit
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    Ort
    in ner großen Stadt am Arsch der Welt
    Beiträge
    1.058
    ja hö cool freu mich ja schon richtig drauf

    vielleicht verstärklung für mein warrior oder ich bau mir n zweites geiles ~.~


    ...oder ich lass es ganz -.- mal sehn


    <<maxman>>
    so wide ~ Airknight

    Kaufen! Marsch, Marsch!

  5. #5
    #1 Contender on Title Benutzerbild von §>>$$DJ_Shadow$$<<§
    Im Spiele-Forum seit
    Mar 04
    Beiträge
    644
    Hoffentlich kann man dann bald auch mal sehen was für karten diese edition zu bieten hat
    so long......----DJ----
    "Cool is to make HBK TAP OUT at Wrestlemania"
    ------------------------
    $Tap Out..or Angle SlaM$
    ------------------------
    §The Champ on RAW§

  6. #6
    Benutzer noch nicht aktiviert ! Benutzerbild von yata-garasu
    Im Spiele-Forum seit
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    Ort
    bikini bottom O.o aber nur sonntags
    Beiträge
    828
    SOD-JP006
    Horus Black Flame Dragon LV4
    Fire/Dragon/4/1600/1000
    The control of this card can't change while this card is face-up. At the
    end of the turn this card destory & send a monster to Graveyard in battle,
    put this card into Graveyard to special summon a [Horus Black Flame Dragon Lv. 6]
    to the field from your hand or deck.


    SOD-JP007
    Horus Black Flame Dragon LV6
    Fire/Dragon/6/2300/1600
    While this card is face-up on the field, this card is unaffected by
    Magic card. At the end of the turn this card destory & send a monster to
    Graveyard in battle, put this card into Graveyard to special summon a [Horus
    Black Flame Dragon LV8] from your hand or deck.


    SOD-JP008
    Horus Black Flame Dragon LV8
    Fire/Dragon/8/3000/1800
    This card cannot be normal summoned. This card can only be special summoned
    by the effect of [Horus Black Flame Dragon Lv6]. When this card is on the field,
    **you may choose to** negate and destroy an activation and effect of a Magic Card.

    SOD-JP020
    Refflesia of Dazzlement
    Earth/Plant/2/300/900
    Filp: Gain control of one of your opponents monsters until the end of the turn.

    SOD-JP023
    Element Dragon
    Light/Dragon/4/1500/1200
    When another of the following types of monsters exists on the field, this
    monster gains the effects below in accordance with the type;
    - Fire: Increase this cards attack power by 500 points.
    - Wind: If this card destroy an opponent's monsters in battle, this
    card may attack once (and only once) again

    SOD-JP041
    Level Up!
    Normal Magic
    This card is activate by sacrificing a card with [LV] in its name on the
    field. Special Summon the card named in the card sacrificed to the field from
    your deck or hand, negate any special summoing requirement


    SOD-JP001
    Firewood Charcoal 18
    Fire/Pyro/1/100/2100
    Rare

    SOD -JP002
    Neo Aqua Madol
    Water/Spellcaster/6/1200/3000

    SOD-JP003
    Bone Bog Maron
    Earth/Beast/4/1350/2000

    SOD-J P004
    Suka Goblin
    Dark/Demon/1/400/400

    SOD-JP0 05
    Ultimate Insect Lv1
    Wind/Insect/1/0/0
    When this card is face-up on the field, this card is not affected by the effect
    of Magic Cards. During your standby phase, you may put this card into your
    Graveyard to Special Summon a "Ultimate Insect LV3" from your hand or deck.
    Rare

    SOD-JP006
    Horus Black Flame Dragon Lv4
    Fire/Dragon/4/1600/1000
    The control of this card can't change while this card is face-up. At the
    end of the turn this card destory & send a monster to Graveyard in battle,
    put this card into Graveyard to special summon a [Horus Black Flame Dragon Lv. 6]
    to the field.
    Rare

    SOD-JP007
    Horus Black Flame Dragon Lv6
    Fire/Dragon/6/2300/1200
    While this card is face-up on the field, this card is unaffected by
    Magic card. At the end of the turn this card destory & send a monster to
    Graveyard in battle, put this card into Graveyard to special summon a [Horus
    Black Flame Dragon Lv. 8]
    Super Rare/Ultimate Rare

    SOD-JP008
    Horus Black Flame Dragon Lv8
    Fire/Dragon/8/3000/1800
    This card cannot be normal summoned. This card can only be special summoned
    by the effect of [Horus Black Flame Dragon Lv6]. When this card is on the field,
    all activation and effect of Magic Cards are negated.
    Ultra/Ultimate Rare

    SOD-JP009
    Dark Mimicry LV1
    Dark/Demon/1/100/1000
    FLIP: Draw 1 card from your deck. During your standby phase, you may put
    this card into the Graveyard to special summon a [Mimicry of Darkness LV3] from
    your hand or deck.

    SOD-JP010
    Dark Mimicry LV3
    Dark/Demon/3/1000/1000
    When this card is destroyed and sent to Graveyard as a result of battle, the
    controller of this card draws 1 card from their deck. If this card was special
    summoned by the effect of [Mimicry of Darkness LV1], draw 2 cards instead of one.
    Rare

    SOD-JP011
    Mystic Swordsman LV2
    Earth/Warrior/2/900/0
    When this card attack a opponent's monsters in face-up defense mode, destroy it
    without going to Damage Step. During the End Phase this card destroy a monster
    as a result of battle, you may special summon a [Secret Swordsman LV4] to the
    field from your deck or hand.
    Rare

    SOD-JP012
    Mystic Swordsman LV4
    Earth/Warrior/4/1900/1600
    If this card is normal summoned, this card is summoned in face-up defense
    mode. When this card attack a opponent's monsters in defense mode, destroy it
    without going to Damage Step. When this card destroy an opponent monster in
    battle and that monsters was sent into Graveyard, at end phase, you may put
    this card into Graveyard to special summon a [Secret Swordsman LV6] from your
    deck or hand.
    Ultra/Ultimate Rare

    SOD-JP013
    Armed Dragon LV3
    Wind/Dragon/3/1200/900
    During the standby phase, you may put this face-up copy of this card into
    the Graveyard to special summoned a [Armored Dragon LV5] from your deck
    or hand.

    SOD-JP014
    Armed Dragon LV5
    Wind/Dragon/5/2400/1700
    Send 1 monster card from your hand to the Graveyard to destroy 1 monster
    on your opponents side of the field with an attack below that of the attack
    of the monster sent to the graveyard. During the end phase of a turn in which
    this card destroyed a monster as a result of battle, the controller of this card
    may put this card into the Graveyard to Special Summon a [Armored Dragon Lv 7]
    from their hand or deck.
    Rare

    SOD-JP015
    Armed Dragon LV7
    Wind/Dragon/7/2800/1000
    This card cannot be Normal Summon. This card can only be special
    summoned by the effect of [Armored Dragon LV5]. You may put a monster card from your hand
    to the Graveyard to destroy all monsters on your opponents side of the field with an attack
    below that of the attack of the monster sent to the graveyard.
    Ultra/Ultimate Rare

    SOD-JP016
    Horus's Servant
    Fire/Beast-Warrior/1/100/100
    Wh ile this card is face-up on the field, your opponent cannot designate
    any [Horus Black Flame Dragon]" (of any [LV] ) on your side of the field, as the
    target of a Magic or Trap or monster effect.

    SOD-JP017
    Black Dragon's Youth
    Dark/Dragon/1/800/500
    You may put this card into the Graveyard to special summoned a [Red Eyes Black
    Dragon] form your hand.

    SOD-JP018
    Killer Doll of Attachment
    Dark/Demon/4/1600/1700
    If this card is sent from the field to the graveyard by the effect of a Magic
    card, special summon this card to the the field during your next standby phase.

    SOD-JP019
    NInja Master Sasuke
    Light/Warrior/4/1800/1000
    When this card is in battle with a face-up defense monsters, destroy it without
    going to damage step.
    Rare

    SOD-JP020
    Refflesia of Dazzlement
    Earth/Plant/2/300/900
    Filp: Gain control of one of your opponents monsters until the end of the turn.
    Rare

    SOD-JP021
    Super Hot Blood Ball Player Child
    Fire/Warrior/3/500/1000
    Increase this card attack other than this card by 1000 for every Fire
    Main-TYpe mosnters on the field. While this card is on the field, if
    one Fire Main-Type monsters was sent to Graveyard, do 500 damage to your
    opponent.

    SOD-JP022
    Ice Emperor - Mobius
    Water/Aqua/6/2400/1000
    When this card is successfully sacrificed summon, destroy two Magic/Trap
    cards on the field
    Super/Ultimate Rare

    SOD-JP023
    Element Dragon
    Light/Dragon/4/1500/1200
    When another of the following types of monsters exists on the field, this
    monster gains the effects below in accordance with the type;
    -Fire Type: Increase this cards attack power by 500 points.
    -Wind Type: This card may attack again if it destroys a monster as a
    result of battle.

    SOD-JP024
    Element Soldier
    Dark/Demon/4/1500/1200
    When another of the following types of monsters exists on the field, this
    monster gains the effects below in accordance with the type;
    - Water: Control of this card cannot change.
    - Earth: Negate the effect of effect monsters destroyed by this card in battle.

    SOD-JP025
    Resonance Bug
    Earth/Insect/3/1200/1300
    When this card is destroyed and sent to the graveyard as a result of battle,
    the controller of this card may special summon 1 insect type monster with an attack
    strength of 1500 or less from their deck.

    SOD-JP026
    Mask Dragon
    Fire/Dragon/3/1400/1100
    When this card is destroyed and sent to the graveyard as a result of battle,
    the controller of this card may special summon 1 Dragon type monster with an
    attack of 1500 or less from their deck.

    SOD-JP027
    Mind on Air
    Dark/Spellcaster/6/1000/1600
    When this card is face-up on the field, your opponent must show his/her
    hand
    Rare

    SOD-JP028
    B agionku
    Water/Fish/4/1500/1600
    When this card is used as Tribute Summon of a Water Main-Type monster,
    this card counts as 2 tributes.

    SOD-JP029
    Troy Horse
    Earth/Beast/4/1600/1200
    When this card is used as Tribute Summon of a Earth Main-Type monster,
    this card counts as 2 tributes.

    SOD-JP030
    Soul Eating Apostle Bug
    Earth/Insect/5/900/1200
    FILP: Destroy two monsters on the field.

    SOD-JP031
    Enraged Moka moka
    Earth/Rock/5/1200/600
    This card attack/defense is increased by 400 for each card in your hand.

    SOD-JP032
    ?? Harry
    Earth/Beast/5/900/1000
    FILP: Return 3 monsters on the field to owner's hand.

    SOD-JP033
    Moon Warrior Girl
    Dark/Warrior/6/2100/1400
    When this card battle a Light monsters, add 1000 attack points to this monster.
    Super/Ultimate Rare

    SOD-JP034
    Ojama King
    Light/Beast - Fusion/6/0/3000
    [Ojama Yellow] + [Ojama Green] + [Ojama Black]
    When this card is face-up on the field, at most 3 of opponent's monsters
    space cannot be used
    **CLARIFY: If your opponent have 3 monsters or more, you may only take up
    the rest.
    Rare

    SOD-JP035
    Master of Oz
    Earth/Beast - Fusion/9/4200/3200 (lol.....)
    [Death Kangaroo] + [Death Koala]
    Rare

    SOD-JP036
    Critch
    Dark/Spellcaster - Fusion/6/2100/1800
    [Critter] + [Witch of Black Forest]

    SOD-JP037
    Dark Mass-Produce Factory
    Normal Magic
    Return two Normal monsters from your Graveyard to hand.

    SOD-JP038
    Hammer Shoot
    Normal Magic
    Destroy the opponent's face-up monsters with the highest attack.
    Rare

    SOD-JP039
    Memory Erasion
    Quickplay Magic
    This card can only be activate when your opponent have 3 cards or less in his/her
    hand. Your opponent must shuffle his/her hand into the deck, then draw back
    the same amount of card shuffled back.

    SOD-JP040
    Abyss Designator
    Normal Magic
    Play 1000 LP, and declare a Main and Sub Type. Your opponent must put
    a card with the same Main and sub type you declare into the Graveyard from
    his or her deck.

    SOD-JP041
    Level Up!
    Normal Magic
    Activate this card by sacrificing a card with [LV] in its name on the
    field. Special Summon the card named in the card sacrificed to the field,
    negate any special summoing cost.

    SOD-JP042
    Black Flame Blot
    Normal Magic
    Sacrifice a face-up [Red Eyes Black Dragon] to activate this card, do
    damage to your opponent equal to the original attack of the [Red Eyes Black
    Dragon] sacrificed. [Red Eyes Black Dragon] cannot attack the turn this card
    is used
    Ultra/Ultimate Rare

    SOD-JP043
    Ectoplasma
    Contin uous Magic
    During the End Phase of the turn player, both player may sacrifice 1 face-up
    monster on their respective field, do damage to opponent equal to half of base
    attack of that monster.
    Super/Ultimate Rare

    SOD-JP044
    Fourth Dimension Grave
    Normal Magic
    Put two [LV] monsters from your Graveyard and shuffle it back into
    the deck.

    SOD-JP045
    Two Man's Cell Battle.
    Continuous Magic
    BOth player may special summon a Lv. 4 monsters from their hand during their
    respective End Phase.

    SOD-JP046
    Big Bang Small Bang
    Normal Magic
    Destroy all Water Main-Type monster on your field, then, you may special
    summon at most the number of Water monsters destroy of Water monsters from
    your hand.

    SOD-JP047
    Fusion Weapon
    Equipment Magic
    This card can only equiped on a Fusion Monster that is Lv.6 or lower,
    increase 1500 attack and defense to the equipped card.

    SOD-JP048
    Ritual Weapon
    Equipment Magic
    This card can only equipped on a Ritual Monsters that is Lv. 6 or lower,
    increase 1500 attack and defense point to the equipped card.

    SOD-JP049
    Taunt
    Normal Trap
    During your opponent's Main Phase, choose 1 of your monsters on the field
    to activate this card. As long as the chosen monsters is on the field, when
    your opponent declare battle, he/she may only choose the chosen monster as
    target of battle.

    SOD-JP050
    Extreme Body Extreme Life
    Normal Trap
    This card can only be activated during opponent's turn, when your opponent
    attack, it would attack player directly.

    SOD-JP051
    Spirit Barrier
    Normal Trap
    As long as this card's controller have monsters on his/her field, the battle
    damage done to this card's controller become 0.
    Rare

    SOD-JP052
    NInja Technique - Flying Cicada Technique
    Continuous Trap
    Choose one of your monster with [Ninja] in its name. As long as this card
    is on the field, the chosen monster cannot be destroyed in battle.

    SOD-JP053
    Weakening Fog
    Continuous Trap
    Your opponent's hand may only have 5 cards.
    Rare

    SOD-JP054
    Big Bang Down
    Normal Trap
    This card can only be activate when your opponent have 8 cards or more in
    his/her hand. Shuffle opponent's hand into his/her deck, and then
    he/she draws 2 cards.

    SOD-JP055
    Greed
    Continuou s Trap
    For every card the player draws from card's effect, do 500 damage for every card
    draw by the effect of cards in the turn at End Phase.
    Super/Ultimate Rare

    SOD-JP056
    Mind Crush
    Normal Trap
    Declare one card name. If your opponent have the declared card, discard all cards
    that have the same name as the declared card from his/her hand. If your opponent
    didn't have the card, you discard 1 card from your hand randomly.

    SOD-JP057
    Invalidate
    N ormal Trap
    This card can only be activate when a card that have effect of drawing is
    activated. After verify the card draw by the effect, then discard all card draw
    by that card's effect.
    Super/Ultimate Rare

    SOD-JP058
    Gorgon's Eye
    Normal Trap
    Until the End of Turn, negate the effect of monsters in defense mode

    SOD-JP059
    Cemetery Blast
    Normal Trap
    Do 100 damage to your opponent for each card in his/her Graveyard.

    SOD-JP060
    Holy Life Barrier
    Normal Trap
    Discard one card from your hand to activate this card, during the turn this card
    is activated, all of opponent's damage done to you became 0.
    Super/Ultimate Rare


    jo des ist des was ich heraus gefunden hab

    die ULR kommt mir wie ein special waboku vor

    hab auch irgendwo shconmal ihr bild gesehen

  7. #7
    Elite-Spieler Benutzerbild von Bleze
    Im Spiele-Forum seit
    Nov 03
    Beiträge
    366
    Ein paar Sachen hören sich nicht so übel an...

    (ich kann mir auch denken wo die evtl. landen werden...)
    keine Angst...ich will nur spielen...

    meine Bewertungen

  8. #8
    Benutzer noch nicht aktiviert ! Benutzerbild von yata-garasu
    Im Spiele-Forum seit
    Feb 04
    Ort
    bikini bottom O.o aber nur sonntags
    Beiträge
    828
    ice emperor - mobius kommt mir vor wie zaborg.. wird vieleicht sowas wie die gagagigo family XD

  9. #9
    |\/| /-\ >< |\/| /-\ |\| Benutzerbild von Airknight Maxman
    Im Spiele-Forum seit
    Oct 03
    Ort
    in ner großen Stadt am Arsch der Welt
    Beiträge
    1.058
    hm naja ma guggen

    aba die specialsummons mit lv1-8 hören sich shice an-.-

    <<maxman>>
    so wide ~ Airknight

    Kaufen! Marsch, Marsch!

  10. #10
    Benutzer noch nicht aktiviert ! Benutzerbild von yata-garasu
    Im Spiele-Forum seit
    Feb 04
    Ort
    bikini bottom O.o aber nur sonntags
    Beiträge
    828
    es gibt level up

  11. #11
    -[exit_orange]- Benutzerbild von Schwertjäger
    Im Spiele-Forum seit
    Jan 04
    Ort
    Reagenzglas
    Beiträge
    575
    was ist mit "Super/Ultimate"-rare gemeint??? ist das nen neuer seltenheitsgrad oder wie jetz... oder is das wieder irgendwas goiles, was aber dann bei uns nich rauskommt... denn irgendsowas hab ich glaub ich schon gehört das es z.b. gemini elf ultimate rare geben soll, die karte soll noch seltener als scr sein oder so wie...

    cu ~ ^^

    ps: *krittzel*...ja der 4 steht schon *zeichen* *kritzel* und noch zwei 0en....*kritzel* jippie 400er beitrag... wer will nen lolly??? ^^
    Geändert von Schwertjäger (25.8.04 um 20:07 Uhr)
    Greetz

    Hier verstieß ich einst gegen Boardregel 2.7 !

  12. #12
    Benutzer noch nicht aktiviert ! Benutzerbild von yata-garasu
    Im Spiele-Forum seit
    Feb 04
    Ort
    bikini bottom O.o aber nur sonntags
    Beiträge
    828
    jo es soll eine ultimate rare geben

    vieleicht ist dir schon aufgefallen das ziehlich wenig karten enthalten sind, wir bekommen jetzt so booster wie in japan denk ich mal

    vieleicht 5 karten drin und nicht immer eine rare ..

    tja und die ultimate rare wird dann wohl entweder der black dragon lv 8 oder diese waboku karte (zu faul nach dem namen zu guggen ^^)

  13. #13
    Elite-Spieler Benutzerbild von Bleze
    Im Spiele-Forum seit
    Nov 03
    Beiträge
    366
    SOD-JP032
    ?? Harry
    Earth/Beast/5/900/1000
    FILP: Return 3 monsters on the field to owner's hand.


    Auch recht nett...

    Allerdings bei den 3 Drachen, Level 4,6 & 8 kann man sich ausmalen was sich da für Decks bilden werden...halleluja...
    Geändert von Bleze (25.8.04 um 20:22 Uhr)
    keine Angst...ich will nur spielen...

    meine Bewertungen

  14. #14
    -[exit_orange]- Benutzerbild von Schwertjäger
    Im Spiele-Forum seit
    Jan 04
    Ort
    Reagenzglas
    Beiträge
    575
    ...das ist aber langsam ziemlich verwirrend...denn manche sagen es werden nur mehr 5 karten in den boostern sein... und manche sagen es werden 12 karten drinne sein... naja, ich bin mal gespannt...
    Greetz

    Hier verstieß ich einst gegen Boardregel 2.7 !

  15. #15
    Marine (auf Drogen) Benutzerbild von benda
    Im Spiele-Forum seit
    Feb 04
    Beiträge
    1.282
    SOD-JP042
    Black Flame Blot
    Normal Magic
    Sacrifice a face-up [Red Eyes Black Dragon] to activate this card, do
    damage to your opponent equal to the original attack of the [Red Eyes Black
    Dragon] sacrificed. [Red Eyes Black Dragon] cannot attack the turn this card
    is used

    LoL wie soll ne tote karte angreifen? ó.Ò oder versteh ic da was falsch?


    EDIT!:

    SOD-JP038
    Hammer Shoot
    Normal Magic
    Destroy the opponent's face-up monsters with the highest attack.
    Rare

    ROXX!
    Geändert von benda4k (25.8.04 um 22:47 Uhr)
    WE ALL LIVE IN A YELLOW SUBMARINE

  16. #16
    Benutzer noch nicht aktiviert ! Benutzerbild von yata-garasu
    Im Spiele-Forum seit
    Feb 04
    Ort
    bikini bottom O.o aber nur sonntags
    Beiträge
    828
    vieleicht durch reborn? *kopfkratz*

    SOD-JP017
    Black Dragon's Youth
    Dark/Dragon/1/800/500
    You may put this card into the Graveyard to special summoned a [Red Eyes Black
    Dragon] form your hand.

    man die wollen hier wohl hier wohl den red eyes black dragon stark machen O.o

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